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Hear Head of Programme Natalie Schluter talk about the Bachelor degree in Data Science. On this BSc programme you get all the tools and knowledge it takes to become the next generation's analysts.
Study games, communication, digital design and software engineering at The IT University of Copenhagen.
Study Master in IT and single subject courses within the fields of software development, IT management and interaction design at The IT University of Copenhagen.
The concept of playbour, a contraction of play and labour, is central when looking at how to hold on to participants in online Collaborative Commons, and create a form of sustainability, says Giacomo Poderi. He is a postdoc at the IT University of Copenhagen, who, in a new project, is studying participants’ subjective experiences in the commons.
Professor Phillippe Bonnet and his former PhD students Matias Bjørling and Javier Gonzalez were honoured for their work on Solid State Drives (SSDs) at the 9th Annual Non-Volatile Memories Workshop hosted by the University of California, San Diego.
On average, companies can increase productivity by 3.75 percent by implementing Big Data Analytics solutions, shows research from the IT University of Copenhagen and the University of Liechtenstein. Their study is based on data from more than 800 major companies.
Essentially, machine learning is concerned with developing algorithms that can teach a machine to solve problems based on examples, says Associate Professor Jes Frellsen, whose research shows, among other things, that machine learning can be used to predict the effect of genetic mutations.
Denmark is on its way to become a central node within the global distribution of data. Postdoc James Maguire investigates the rise of Apple, Facebook, and Google's datacenters in Denmark.
Students Julien Protain and Samy Tessier have founded Clockwork Trader – a platform that will give Danes easier and cheaper access to buying cryptocurrencies like bitcoin and Ethereum. The company has received an investment of DKK 225,000 kroner from ITU Business Development and Syddansk Innovation and is planning to launch later this year.
By making their software development processes agile, companies can improve the quality of products while reducing production costs and time. Associate professor Maria Paasivaara explores how to take global software engineering into the future by challenging the traditional company hierarchy.
Morten Primdahl is co-founder of Zendesk, one of the biggest ever Danish IT success stories. Here he talks about his time at ITU and passes good advice on to next generation of IT entrepreneurs.
Digital leadership can lack empathy, understanding or consideration of the employee, because it is highly based on digital communication. Ph.D. Fellow and member of the I4L (Innovation for leaders) project Raluca Stana advises leaders to enhance and support a healthy and productive work environment by exercising socially and emotionally intelligent behavior online.
The debate about how the Danish Folkeskole should equip students for a digital future has been rolling back and forth since the early 1970s. In her PhD project, Sofie Stenbøg investigates how politicians, researchers, industry organizations and others are battling to set the agenda for digital education.
It technologies can help create sustainable development, but you also have to evaluate the initiatives for them to have a prolonged effect, says Associate Professor Lars Rune Christensen, who is developing an evaluation framework on the basis of case studies in, for example, Bangladesh
Niels Justesen is awarded a travel grant of DKK 200,000, and plans to travel to both New York and France, to work with some of the leading researchers in computer games and robots.
Many countries are digitizing the electoral process. Associate professor Carsten Schürmann explores how it can be done without jeopardizing voters' trust.
New blockchain-based social media are gaining ground and challenging established platforms, such as Facebook, for example by paying their users in crypto currency for producing, sharing and liking content. These new media have the potential to give back control to the users, but according to Raffaele Ciriello, who is doing research on the topic, they also raise new ethical and legal issues.
There is no doubt that service design is important and a user centered way of engaging users and customers is crucial for surviving as we move into a service-driven economy. But succeeding with service design often takes both organizational and cultural changes. This is one of the biggest challenges for service design.
The IT University of Copenhagen is launching a three-year communication campaign with the goal of increasing the number of female students in its technical IT education programmes. The project is supported by a DKK 2.8 million grant from VILLUM FONDEN.
Marco Carbone, Associate Professor in the Computer Science Department at the IT University of Copenhagen, has won the Most Influential Paper Award at the world’s leading conference on the theory of programming languages.
Brit Ross Winthereik has been appointed Professor of Science & Technology Studies at the IT University of Copenhagen from January 1, 2018. In her research, she investigates how we build and use IT infrastructures – and she warns against letting the technologies and platforms we have already built limit our imaginations.
What’s in store for technology in 2018? We have asked five ITU researchers to share their predictions.
Digital technologies allow us to create more targeted and personalized museum experiences, according to Marie Bryndum and Maria Muhandes, who studied Digital Design and Communication at ITU. In their thesis project, they designed a Tinder-like app that gives museum visitors easier access to information about the artworks.
The concept of a distributed ledger was invented as the underlying technology of the public or permissionless Bitcoin cryptocurrency network. But the adoption and further adaptation of it for use in the private or permissioned environments is what I consider to be of practical consequence and hence only such private blockchain systems will be the focus of this talk.
Should loot boxes in video games be considered gambling? Join us for a public debate with representatives from academia, the game industry, Center for Ludomani and the Danish Gambling Authority.
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