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"computer games"

ITU students and alumni win awards at Copenhagen Gaming Week

ITU students and alumni win awards at Copenhagen Gaming Week

computer gamesAbout ITUawardsHanna Elina Wirman

21 February, 2025

ITU was represented with games developed by both students and alumni from the university at Copenhagen Gaming Week and ‘Spilprisen’ that took place last week. Students from the MSc Games won the award for ’Best Student Game’, while alumni from the same study programme won for ‘Best Debut’.

ITU students take on fake news with video game

ITU students take on fake news with video game

computer gamesEducationdemocracydesignmedia

2 July, 2024

In only 48 hours, Saskia Joanna Rauhut, Giorgio Perri, and Ioannis Maliaras from ITU’s MSc in Games programme completed a video game that tackles fake news in a profound and thought-provoking manner. The game was developed at the “Truth, Lies & Democracy” game jam in Barcelona.

ITU researchers secure EU funding for research in digital agriculture and affective gaming

ITU researchers secure EU funding for research in digital agriculture and affective gaming

computer gamesElisa MeklerSteffen DalsgaardBusiness IT DepartmentResearchDigital Design DepartmentClimate ITgreen IT

15 April, 2024

Professor Steffen Dalsgaard and Assistant Professor Elisa Mekler have collectively secured almost half a million euros from the Marie Sklodowska Curie Programme to fund two postdocs working on projects in digital agriculture and affective gaming.

New mentorship programme provides ITU graduates with role models in the games industry

New mentorship programme provides ITU graduates with role models in the games industry

computer gamesDigital Design DepartmentEducationdiversitycareer

18 January, 2024

A new women’s mentorship programme for students in ITU’s Games MSc aims to provide graduating students with role models in the games industry. We spoke to Games student Saskia Joanna Rauhut and her mentor, Executive Technical Producer at IO Interactive, Cristina Vega, about the importance of representation and career paths in the industry.

Hanna Wirman investigates how online games are used in unforeseen ways

Hanna Wirman investigates how online games are used in unforeseen ways

computer gamesHanna Elina WirmanDigital Design DepartmentResearchdemocracy

19 June, 2023

Games are everywhere – even in the most unlikely places. Hanna Wirman, Associate Professor at IT University of Copenhagen’s Digital Design Department, investigates extraordinary ways in which games are used for other purposes than entertainment including political protests and international conflicts.

Educating future game designers to make the game industry more sustainable

Educating future game designers to make the game industry more sustainable

computer gamesHanna Elina WirmanDigital Design DepartmentClimate IT

12 June, 2023

A multi-disciplinary research group investigates how to make future game developers include sustainability. At the workshop, NASG Un-Jam, held at the IT University of Copenhagen, 23 European students contributed to the project by developing prototypes of environmental and cultural friendly games.

Professor portrait:  “My weird and playful approach is what drives my research”

Professor portrait: “My weird and playful approach is what drives my research”

computer gamesResearchevents

22 May, 2023

On May 26, Miguel Sicart, Head of Center for Digital Play, presented his inaugural lecture as professor. He has spent the past twenty years working in games research at IT University of Copenhagen, and today he is considered a pioneer in the field of game studies.

Research spinout LAIKA helps creative writers overcome the dreaded writer’s block

Research spinout LAIKA helps creative writers overcome the dreaded writer’s block

computer gamesMartin PichlmairDigital Design DepartmentEntrepreneurshipResearchalgorithmsartificial intelligence

5 December, 2022

Associate Professor at the IT University of Copenhagen, Martin Pichlmair, has spearheaded the development of LAIKA – new artificial intelligence that acts as a helping hand for creative writers struggling to find inspiration. Today, LAIKA is officially launched as a spinout company in collaboration with the ITU Business Unit.

Gaming AI engine developers modl.ai close 8.5-million-euro funding deal

Gaming AI engine developers modl.ai close 8.5-million-euro funding deal

computer gamesSebastian RisiDigital Design DepartmentEntrepreneurshipalgorithmsartificial intelligence

9 November, 2022

The company, co-founded by Professor at the IT University, Sebastian Risi, tackles complex game development problems with automation and an army of bots.

ITU launches new Center for Digital Play

ITU launches new Center for Digital Play

computer gamesAnders Sundnes LøvlieHanna Elina WirmanLisbeth KlastrupMiguel SicartPaolo BurelliAbout ITUDigital Design Departmentartificial intelligencedesignsocial media

24 October, 2022

The new Center for Digital Play at the IT University of Copenhagen will serve as base for research in computer games, creative AI, design, and digital culture.

Using Minecraft to explore climate change topics with school children

Using Minecraft to explore climate change topics with school children

computer gamesDigital Design DepartmentResearchClimate IT

8 February, 2022

Few of the world’s most popular games deal directly with climate issues. However, games can still be used to make gamers think about real world problems, says Associate Professor, Hans-Joachim Backe, who is developing tools for teachers to discuss climate issues based on for example Minecraft.

ITU PhD fellow named Game Changer by gaming industry mainstay

ITU PhD fellow named Game Changer by gaming industry mainstay

computer gamesDigital Design DepartmentResearchethicsLeon Xiao

5 January, 2022

PhD fellow at the Center for Computer Games Research at the IT University of Copenhagen, Leon Y. Xiao, is new to ITU, but his research into the legal and ethical aspects of the gaming industry has already made an impact. Gaming industry mainstay, GamesIndustry.biz, recently named him one of 2021’s Game Changers.

Professor Profile: Sebastian Risi develops AI by having machines play videogames

Professor Profile: Sebastian Risi develops AI by having machines play videogames

computer gamesSebastian RisiAbout ITUDigital Design Departmentartificial intelligence

4 August, 2021

How do you teach a computer to be creative and adaptive? The same way we humans learn it: by playing games and solving problems. Professor of Digital Design Sebastian Risi uses games to train neural networks for problem solving in the real world. He will give his inaugural lecture entitled "Creative AI: Machines that Play, Adapt, and Create" on August 23.

Software students win award for educational game about tech monopolies

Software students win award for educational game about tech monopolies

computer gamesEducationComputer Science Departmentawardsstudent life

11 November, 2020

Lily Li and Olivia Winkel finished their bachelor's degree in Software Development with a project on computer games as a learning tool. The thesis has just received FA’s bachelor award - with the recognition comes a check for DKK 30,000.

ITU Professor in Prestigious Journal: Game Technology Can Improve AI-Development

ITU professor in Prestigious Journal: Game Technology Can improve AI-Development

computer gamesDigital Design DepartmentResearchartificial intelligenceSebastian Risi

6 August, 2020

Professor Sebastian Risi publishes paper in Nature Machine Intelligence on how to improve training of robots with popular video game technology.

Computer game creates better understanding of Alzheimer's

Computer game creates better understanding of Alzheimer's

computer gamesDigital Design DepartmentEducationstudent life

26 June, 2019

Five students from the IT University's MSc in Games have created ‘Forgotten’ – a game that provides insight into what living with Alzheimer's is like. The students hope that the game can help give especially young people a better understanding of the disease.

ITU graduates behind new Virtual Reality startup

ITU graduates behind new Virtual Reality startup

computer gamesEntrepreneurshipdesignstartups

28 January, 2019

With a new Virtual Reality tool, two entrepreneurs from the IT University of Copenhagen have created a faster and easier way to create 3D animations. Their company, Sidetracked, has just landed a DKK one million investment which will enable them to launch their product this summer.

ITU graduates created one of Italy’s biggest game successes

ITU graduates created one of Italy’s biggest game successes

computer gamesDigital Design DepartmentEntrepreneurshipstartups

20 September, 2018

Three graduates from ITU’s Games programme went on to found what would become one of Italy’s most successful indie game studios, 34BigThings. We talked to the founders about their company and their time at ITU.

ITU hosts triple conference on games

ITU hosts triple conference on games

computer gamesDigital Design DepartmentResearchEventsEspen Aarseth

10 August, 2018

From August 13-17, more than 80 computer game researchers from around the world will gather at the IT University of Copenhagen for three consecutive conferences on games analysis, history and philosophy.

AI generates new challenges for Mario

AI generates new challenges for Mario

computer gamesDigital Design DepartmentResearchartificial intelligenceSebastian Risi

13 June, 2018

A group of researchers has developed an artificial intelligence algorithm that automatically generates new levels for computer games. The technology opens up for new possibilities for adapting the difficulty of game levels to individual players.

Young ITU researcher receives EliteForsk travel grant for teaching computers to think strategically

Young ITU researcher receives EliteForsk travel grant for teaching computers to think strategically

computer gamesDigital Design DepartmentResearchartificial intelligenceawards

1 March, 2018

Niels Justesen is awarded a travel grant of DKK 200,000, and plans to travel to both New York and France, to work with some of the leading researchers in computer games and robots.

Thesis project turned into an award-winning puzzle game

Thesis project turned into an award-winning puzzle game

computer gamesDigital Design DepartmentEducationITU thesis

6 December, 2017

Four students from ITU’s Games programme dedicated their thesis to making the Virtual Reality (VR) experience more social. The resulting game ‘Tell Me What You See’ won the award for ‘Most Innovative Newcomer’ at the game festival Play17 and took the prize as best ITU student project in 2017.

Creating more realistic hand movements in VR

computer gamesDigital Design DepartmentEducationITU thesis

26 October, 2017

How can you create a more realistic Virtual Reality experience? Well, it might help if your hand couldn’t move straight through solid objects like tables and walls. Phillip Phoelich and Óscar Losada set out to create a software solution to this problem in their thesis project from the Games programme at the IT University of Copenhagen.

CAST IT: Game Studies From The Hobbit To Minecraft

CAST IT: Game Studies From The Hobbit To Minecraft

computer gamesDigital Design DepartmentResearchEspen AarsethThore Husfeldtcast IT

13 October, 2017

Learn more about computer games and the field of Game Studies in this podcast featuring Espen Aarseth, professor at ITU.

Researchers are training a deep learning algorithm to beat humans at StarCraft

Researchers are training a deep learning algorithm to beat humans at StarCraft

computer gamesComputer Science DepartmentResearchalgorithmsartificial intelligence

4 October, 2017

Computers have already crushed humans at chess, Go and poker. Now, researchers at the IT University of Copenhagen are training an algorithm to beat the best human players in the sci-fi computer game StarCraft. If the project succeeds, it will be another quantum leap forward for artificial intelligence (AI).

ITU appoints Denmark’s first professor in computer games

ITU appoints Denmark’s first professor in computer games

computer gamesDigital Design DepartmentResearchEspen Aarseth

29 March, 2017

The IT University of Copenhagen has appointed Espen Aarseth Professor of Game Studies, a field he has played a significant role in establishing. On Tuesday, April 4, he will share his take on the state of computer games research and the still unanswered questions about the impact of games on our lives.

New startup wants to create social gaming experiences

New startup wants to create social gaming experiences

computer gamesEntrepreneurshipstartups

24 February, 2017

Tanja Lind Tankred and Mira Dorthé have founded the new independent game studio Other Tales Interactive specializing in narrative games for mobile platforms. Their first game Tick Tock started as a thesis project at the IT University of Copenhagen.

New research will help us understand computer games

New research will help us understand computer games

computer gamesDigital Design DepartmentResearchEspen Aarseth

2 May, 2016

Espen Aarseth, Associate Professor at the IT University of Copenhagen, has received one of Europe's most prestigious research grants, an Advanced Grant from the European Research Council (ERC) of two million Euro. He will spend the next five years laying the groundwork for the first comprehensive theory of computer games.

300 gamers are taking over ITU on April 1-3

300 gamers are taking over ITU on April 1-3

computer games

9 March, 2016

The student organization ITU LAN is organizing a weekend full of non-stop gaming, intense tournaments and friendly banter in front of the screen.

Concerns about video games: Conference at ITU on January 20-22

Concerns about video games: Conference at ITU on January 20-22

computer gamesResearchchildren and youth

18 January, 2016

An upcoming conference at the IT University of Copenhagen sheds light on the latest research on computer games and asks why the relationship between violence and computer games continues to be the subject of heated debate.

ITU alumni among nominees at Independent Games Festival

ITU alumni among nominees at Independent Games Festival

computer gamesEntrepreneurshipawardsMartin Pichlmair

13 January, 2016

Game companies emerging from the IT University of Copenhagen are in the international top league – three companies founded by former students are among the nominees at the 2016 Independent Games Festival Awards.

Students exhibited digital artworks

Students exhibited digital artworks

computer gamesdigital artDigital Design DepartmentEducation

2 December, 2015

A sensitive robot and a womb simulation were among the creative installations on display when students from Digital Media and Design exhibited their final projects at ITU on December 1.

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