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ITU  /  Research  /  PhD Programme  /  Courses  /  Archive  /  2011  /  Reading Group - Playfully Experimental and Experimentally Playful
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            • Reading Group - Playfully Experimental and Experimentally Playful
            • 2010
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    Reading Group - Playfully Experimental and Experimentally Playful

    Title
    Reading Group: Playfully Experimental and Experimentally Playful

    Organisers
    Rilla Khaled (rikh@itu.dk), IT University of Copenhagen
    Pippin Barr (pippin.barr@gmail.com), IT University of Copenhagen
    Douglas Wilson (dewilson@itu.dk), IT University of Copenhagen

    Link to webpage
    Reading Group: Playfully Experimental and Experimentally Playful

    Dates of the course
    February through early April (10 weekly meetings)

    Time
    To be decided by the participants

    Course description What can game studies and game design learn from design research? What can design research learn from the study of play and games, both digital and non-digital? And what would a more “playful” design practice look like? Drawing from disciplines such as game studies, design studies, interaction design, art practice, and anthropology, this reading group attempts to facilitate some cross-pollination between the study of play and the study of design. In particular, the reading group will focus on alternative design goals and practices. What might it mean to design for confusion, frustration, reflection, or awe? And how do we evaluate such designs? The course will take the form of a discussion group. The list of readings will be determined by the participants themselves.

    Program
    Each meeting, one or two students will lead a discussion on a research paper of their choosing, assigned the week before.
    Some example readings, chosen by the organizers, include:
    • Bill Gaver, “Designing for Homo Ludens, Still”
    • Phoebe Sengers, “Reflective design”
    • Florian Mueller et al., “Brute Force Interactions: Leveraging Intense Physical Actions in Gaming”
    • Peter Peltonen et al., “It's Mine, Don't Touch!: Interactions at a Large Multi-Touch Display in a City Centre”
    • Katherine Isbister, “The Sensual Evaluation Instrument: Developing an Affective Evaluation Tool”
    (Full references available upon request)

    Exam
    None. Students evaluated on participation

    Credits 2.5 ECTS

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