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"computer games"

Professor portrait:  “My weird and playful approach is what drives my research”

Professor portrait: “My weird and playful approach is what drives my research”

computer gamesResearchevents

May 22, 2023

On May 26, Miguel Sicart, Head of Center for Digital Play, presented his inaugural lecture as professor. He has spent the past twenty years working in games research at IT University of Copenhagen, and today he is considered a pioneer in the field of game studies.

Research spinout LAIKA helps creative writers overcome the dreaded writer’s block

Research spinout LAIKA helps creative writers overcome the dreaded writer’s block

computer gamesResearchMartin PichlmairDigital Design DepartmentEntrepreneurshipalgorithmsartificial intelligence

December 5, 2022

Associate Professor at the IT University of Copenhagen, Martin Pichlmair, has spearheaded the development of LAIKA – new artificial intelligence that acts as a helping hand for creative writers struggling to find inspiration. Today, LAIKA is officially launched as a spinout company in collaboration with the ITU Business Unit.

Using Minecraft to explore climate change topics with school children

Using Minecraft to explore climate change topics with school children

computer gamesResearchDigital Design DepartmentClimate IT

February 8, 2022

Few of the world’s most popular games deal directly with climate issues. However, games can still be used to make gamers think about real world problems, says Associate Professor, Hans-Joachim Backe, who is developing tools for teachers to discuss climate issues based on for example Minecraft.

ITU PhD fellow named Game Changer by gaming industry mainstay

ITU PhD fellow named Game Changer by gaming industry mainstay

computer gamesResearchDigital Design DepartmentethicsLeon Xiao

January 5, 2022

PhD fellow at the Center for Computer Games Research at the IT University of Copenhagen, Leon Y. Xiao, is new to ITU, but his research into the legal and ethical aspects of the gaming industry has already made an impact. Gaming industry mainstay, GamesIndustry.biz, recently named him one of 2021’s Game Changers.

ITU Professor in Prestigious Journal: Game Technology Can Improve AI-Development

ITU professor in Prestigious Journal: Game Technology Can improve AI-Development

computer gamesResearchDigital Design Departmentartificial intelligenceSebastian Risi

August 6, 2020

Professor Sebastian Risi publishes paper in Nature Machine Intelligence on how to improve training of robots with popular video game technology.

ITU hosts triple conference on games

ITU hosts triple conference on games

computer gamesResearchDigital Design DepartmentEventsEspen Aarseth

August 10, 2018

From August 13-17, more than 80 computer game researchers from around the world will gather at the IT University of Copenhagen for three consecutive conferences on games analysis, history and philosophy.

AI generates new challenges for Mario

AI generates new challenges for Mario

computer gamesResearchDigital Design Departmentartificial intelligenceSebastian Risi

June 13, 2018

A group of researchers has developed an artificial intelligence algorithm that automatically generates new levels for computer games. The technology opens up for new possibilities for adapting the difficulty of game levels to individual players.

Young ITU researcher receives EliteForsk travel grant for teaching computers to think strategically

Young ITU researcher receives EliteForsk travel grant for teaching computers to think strategically

computer gamesResearchDigital Design Departmentartificial intelligenceawards

March 1, 2018

Niels Justesen is awarded a travel grant of DKK 200,000, and plans to travel to both New York and France, to work with some of the leading researchers in computer games and robots.

CAST IT: Game Studies From The Hobbit To Minecraft

CAST IT: Game Studies From The Hobbit To Minecraft

computer gamesResearchDigital Design DepartmentEspen AarsethThore Husfeldtcast IT

October 13, 2017

Learn more about computer games and the field of Game Studies in this podcast featuring Espen Aarseth, professor at ITU.

Researchers are training a deep learning algorithm to beat humans at StarCraft

Researchers are training a deep learning algorithm to beat humans at StarCraft

computer gamesResearchComputer Science Departmentalgorithmsartificial intelligence

October 4, 2017

Computers have already crushed humans at chess, Go and poker. Now, researchers at the IT University of Copenhagen are training an algorithm to beat the best human players in the sci-fi computer game StarCraft. If the project succeeds, it will be another quantum leap forward for artificial intelligence (AI).

ITU appoints Denmark’s first professor in computer games

ITU appoints Denmark’s first professor in computer games

computer gamesResearchDigital Design DepartmentEspen Aarseth

March 29, 2017

The IT University of Copenhagen has appointed Espen Aarseth Professor of Game Studies, a field he has played a significant role in establishing. On Tuesday, April 4, he will share his take on the state of computer games research and the still unanswered questions about the impact of games on our lives.

New research will help us understand computer games

New research will help us understand computer games

computer gamesResearchDigital Design DepartmentEspen Aarseth

May 2, 2016

Espen Aarseth, Associate Professor at the IT University of Copenhagen, has received one of Europe's most prestigious research grants, an Advanced Grant from the European Research Council (ERC) of two million Euro. He will spend the next five years laying the groundwork for the first comprehensive theory of computer games.

Concerns about video games: Conference at ITU on January 20-22

Concerns about video games: Conference at ITU on January 20-22

computer gamesResearchchildren and youth

January 18, 2016

An upcoming conference at the IT University of Copenhagen sheds light on the latest research on computer games and asks why the relationship between violence and computer games continues to be the subject of heated debate.

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