Skip to main content ITU
Logo
  • Programmes
    • BSc Programmes
    • BSc in Global Business Informatics
    • BSc in Digital Design and Interactive Technologies
    • BSc in Software Development
    • BSc in Data Science
    • Applying for a BSc programme
    • MSc Programmes
    • MSc in Digital Innovation & Management
    • MSc in Digital Design and Interactive Technologies
    • MSc in Software Design
    • MSc in Data Science
    • MSc in Computer Science
    • MSc in Games
    • Applying for an MSc programme
    • Student Life
    • Practical information for international students
    • Ask a student
    • Women in tech
    • Student organisations at ITU
    • Study start
    • Labs for students
    • Special Educational Support (SPS)
    • Study and Career Guidance
    • Exchange student
    • Become an exchange student
    • Guest Students
    • Who can be a guest student?
    • ITU Summer University
    • Open House
    • Open House - BSc programmes
    • Open House - MSc programmes
  • Professional Education
    • Master in IT Management
    • Master in IT Management
    • Admission and entry requirements
    • Contact
    • Single Subjects
    • About single subjects
    • Admission and entry requirements
    • Contact
    • Short courses | ITU Professional Courses
    • See all short courses
    • Contact
    • Contact
    • Contact us here
  • Research
    • Sections
    • Data Science
    • Data, Systems, and Robotics
    • Digital Business Innovation
    • Digitalization Democracy and Governance
    • Human-Computer Interaction and Design
    • Play Culture and AI
    • Software Engineering
    • Technologies in Practice
    • Theoretical Computer Science
    • Research Centres
    • Centre for Digital Play
    • Center for Climate IT
    • Center for Computing Education Research
    • Centre for Digital Welfare
    • Centre for Information Security and Trust
    • Research Centre for Government IT
    • Danish Institute for IT Program Management
    • Research entities
    • Research centers
    • Sections
    • Research groups
    • Labs
    • ITU Research Portal
    • Find Researcher
    • Find Research
    • Research Ethics and Integrity
    • Good Scientific Practice
    • Technical Reports
    • Technical Reports
    • PhD Programme
    • About the PhD Programme
    • PhD Courses
    • PhD Defences
    • PhD Positions
    • Types of Enrolment
    • PhD Admission Requirements
    • PhD Handbook
    • PhD Support
  • Collaboration
    • Collaboration with students
    • Project collaboration
    • Project Market
    • Student worker
    • Project postings
    • Job and Project bank
    • Employer Branding
    • IT Match Making
    • Hiring an ITU student or graduate
    • Make a post in the job bank
    • Research collaboration
    • Read more about research collaboration at ITU
    • Industrial PhD
    • Hire an Industrial PhD
    • Maritime Hub
    • Innovation and entrepreneurship
    • ITU Business Development
    • ITU NextGen
  • About ITU
    • About ITU
    • Press
    • Vacancies
    • Contact
  • DK
ITU PhD fellow named Game Changer by gaming industry mainstay
ITU  /  Press  /  News from ITU  /  ITU PhD fellow named Game Changer by gaming industry mainstay

ITU PhD fellow named Game Changer by gaming industry mainstay

PhD fellow at the Center for Computer Games Research at the IT University of Copenhagen, Leon Y. Xiao, is new to ITU, but his research into the legal and ethical aspects of the gaming industry has already made an impact. Gaming industry mainstay, GamesIndustry.biz, recently named him one of 2021’s Game Changers.

Digital Design DepartmentResearchcomputer gamesethicsLeon Xiao

Written 5 January, 2022 08:17 by Theis Duelund Jensen

Even though online gaming is a well-established industry, its constantly evolving nature means that the regulation of business platforms is a struggle for policymakers and industry authorities alike. This is especially true in areas where video games rely on game mechanics that straddle the border between entertainment and gambling.

PhD fellow at the Center for Computer Games Research at ITU, Leon Y. Xiao, conducts research into video game “loot boxes” – a type of video game mechanic that in a sense offers players the chance to optimise their experience by participating in a virtual lottery where the prize opens new possibilities in the game. For instance, purchasing a loot box may secure you a better weapon or piece of equipment to complete the game. It is, however, a game of chance and the loot box may just as well yield nothing valuable at all.

Leon’s research focuses on the ethical and legal aspects of loot boxes in video games. He was recently named by GamesIndustry.biz, a well-regarded gaming industry website, as one of 2021’s Game Changers for his work.

"My main motivation was, and remains, wanting to do my bit to better protect players from potential loot box harms," says Leon who holds a master’s degree in law from City, University of London, and has previously worked with law and game design at National University of Singapore. "I wanted to do this because I had seen friends spend what I had thought was a bit too much on physical trading card booster packs and in online games."

Gaming or gambling?
Loot boxes are becoming an area of concern in many countries due to the nature of the mechanic. To the majority of gamers, buying a ticket in the virtual lottery of a loot box is likely not problematic, but there are concerns that the mechanic in some cases may lead to problematic gambling behaviour. However, most countries have refrained from creating legislation as loot boxes do not constitute gambling in a legal sense – the reward has no monetary value outside of the game’s universe.

That said, some countries have acted on the problem already. In China, online video game companies are required by law to disclose the probability of players winning a coveted prize by purchase of a loot box, and in Belgium, authorities have gone as far as outright banning loot boxes from games.

“The problem is that in China some companies get around the legislation by, for example, burying the probability disclosure in a maze of links, and in Belgium it simply means that some games have been removed entirely and fewer games are available to be played for free. Neither is an ideal scenario,” says Leon.

Ethical game mechanics
In his research, Leon wants to examine ways in which video game companies can create more ethically sound loot boxes for players. He does not believe that bans or heavy-handed regulation will be the best solution.

One way of creating transparency would be for video game companies to simply allow players to also buy loot box content at a fixed price. Another would be to put a spending cap on loot boxes so that the player knows beforehand how much getting a particular prize at the most will cost. Finally, video game companies could simply increase the odds of securing the rarest prize in a given loot box and make it cheaper. In any case, Leon believes that these measures may actually encourage more players to buy into the games and thus increase revenue for the companies.

“Video game companies are actually different from gambling companies. If a player wins against a gambling company, the company loses money. If a player ‘wins’ against a video game company by obtaining the rare prize cheaply, the company still earns money. The video game companies do not lose money by making loot boxes more accessible. People have still invested money in the game and there is no money at stake for the company to lose beyond recouping its operational costs,” argues the researcher.

Leon has already contributed with knowledge from his research in policy consultations with the UK, Spanish, and Singaporean governments.

“At present, many countries are considering regulating video games, including loot boxes. Any regulation should be scientifically informed,” he says. “I want to fill the evidential gaps in the academic literature and to help with government consultations on potential video gaming regulation.”

Further information

Theis Duelund Jensen, Press Officer, Tel: +45 2555 0447, email: thej@itu.dk

News

"The aim is our trust"

"The aim is our trust"

6 May, 2025

As part of the Danish Science Festival, the IT University and the newspaper Dagbladet Information gathered a number of experts to discuss cyber warfare in Denmark and how prepared we are for it. The Minister of Resilience and Preparedness, Thorsten Schack Pedersen, also participated in the talk.

Professor portrait: Nutan Limaye is pushing the boundaries of complexity theory

Professor portrait: Nutan Limaye is pushing the boundaries of complexity theory

1 May, 2025

On 22 May 2025 at 14:30, Professor Nutan Limaye from the section Theoretical Computer Science will present her inaugural lecture in Auditorium 0 at the IT University of Copenhagen. The lecture is entitled “My reflections on the last two decades and Complexity Theory”.

Professor portrait Anna Vallgårda challenges the design of care technology

Professor portrait Anna Vallgårda challenges the design of care technology

24 April, 2025

On 9 May 2025 at 14:30, Professor Anna Vallgårda will give her inaugural lecture in Auditorium 0 at the IT University of Copenhagen. The lecture is entitled: ”Radical Redesign of Care Technologies”.

Is Denmark prepared for cyberwarfare?

Is Denmark prepared for cyberwarfare?

8 April, 2025

A group of researchers from the IT University of Copenhagen is investigating what Denmark can learn from Ukraine in terms of preparing for cyberwarfare. Cyberwarfare does not just affect governments and companies, but also civilians, and the researchers ask what should be done if we come under attack.

Researchers aim to teach math students critical thinking with data science

Researchers aim to teach math students critical thinking with data science

31 March, 2025

In a new research project at the IT University of Copenhagen and the University of Copenhagen, a group of researchers will investigate how data science can become part of high school mathematics education to provide students with a better foundation for critical thinking and the ability to illuminate and nuance claims they encounter in their daily lives.

ITU researcher secures grant to improve safety of AI systems

ITU researcher secures grant to improve safety of AI systems

19 March, 2025

At Advanced Institute of Science and Technology in Japan, Associate Professor Alessandro Bruni from ITU is currently conducting research on the mathematical foundation for developing verifiably correct machine learning frameworks. The project is supported by the Carlsberg Foundation.

Professor portrait: Vasilis Galis found his way in research on the Athens metro

Professor portrait: Vasilis Galis found his way in research on the Athens metro

13 March, 2025

On 28 March 2025 at 14:30, Professor Vasilis Galis from the section Technologies in Practice will present his inaugural lecture in Auditorium 0 at the IT University of Copenhagen. The lecture is entitled “Research against dead time”.

ITU researcher investigates elections in Greenland

ITU researcher investigates elections in Greenland

11 March, 2025

On 11 March 2025, the election for Inatsisartut (Greenland's parliament) will take place. For several years, researchers from ITU, led by Professor Carsten Schürmann and Center for Information Security and Trust, have been investigating election and the possibility of internet elections in Greenland, and the election today is no exception.

IRFD funded ITU project to develop theoretical foundation for probabilistic session types

IRFD funded ITU project to develop theoretical foundation for probabilistic session types

6 March, 2025

The increasing technological complexity makes probabilistic understanding and management of critical computing systems a necessity. A new research project, led by Associate Professor Marco Carbone, aims to develop the foundation for probabilistic session types to that end.

Urban highways are barriers to social connections

Urban highways are barriers to social connections

5 March, 2025

Researchers from IT University of Copenhagen have proved that urban highways limit social connections in the 50 largest cities in the US. It is the first ever quantitative evaluation of the barrier effect of urban highways in reducing social connections across neighborhoods.

New research to find efficient strategies for prevention of epidemics

New research to find efficient strategies for prevention of epidemics

26 February, 2025

Assistant Professor at ITU, Jonas Juul, receives a Novo Nordisk Foundation Data Science Investigator grant of DKK 6.5 million for a project that aims to improve statistical methods for predicting outbreaks of infections.

Within Limits – an exhibition on computation and constraint

Within Limits – an exhibition on computation and constraint

24 February, 2025

On 7 March, join Artist Jacob Remin, Associate Professor James Maguire and Postdoc Frauke Mennes from the Center for Climate IT at ITU for the launch of Within Limits – an art installation that questions and reimagines the scalar logics inherent in computational worlds.

ITU students and alumni win awards at Copenhagen Gaming Week

ITU students and alumni win awards at Copenhagen Gaming Week

21 February, 2025

ITU was represented with games developed by both students and alumni from the university at Copenhagen Gaming Week and ‘Spilprisen’ that took place last week. Students from the MSc Games won the award for ’Best Student Game’, while alumni from the same study programme won for ‘Best Debut’.

New research project to find a more inclusive way to develop algorithms

New research project to find a more inclusive way to develop algorithms

10 February, 2025

Associate Professor Veronika Cheplygina has received a Novo Nordisk Data Science Investigator Grant of almost DKK 11 million. The grant will fund research on how more inclusive teaching and research environments may lead to better algorithms for medical imaging.

Thesis on digital divide in prisons wins award

Thesis on digital divide in prisons wins award

31 January, 2025

Three students from ITU have won the Danish Institute for Human Rights' Thesis Award for their thesis "The Digital Divide in Prisons". The thesis examines how the digital divide between inmates in Danish prisons and the surrounding society can be bridged.

New ITU research analyses attacks on Large Language Models

New ITU research analyses attacks on Large Language Models

16 January, 2025

What are the intentions and profile of someone trying to use LLMs for malicious purposes? And how do they do it? In a new study, researchers from ITU define so-called “red teaming” of LLMs to enable better security in the future.

Jakob Grue Simonsen named new prorector at IT University in Copenhagen

Jakob Grue Simonsen named new prorector at IT University in Copenhagen

22 November, 2024

Jakob Grue Simonsen, who comes from a position as head of department at the Department of Computer Science, University of Copenhagen, will focus on well-being and collaboration when he takes over as prorector at ITU on 1 January 2025.

IT University of Copenhagen reveals two new members of management

IT University of Copenhagen reveals two new members of management

18 November, 2024

At IT University of Copenhagen, future head of education, Luís Cruz-Filipe (L), and future head of research, Morten Hjelholt (R), will become part of the university management when both take up their positions on 1 February and 1 January 2025 respectively.

Video: Is artificial intelligence the key to human consciousness?

Video: Is artificial intelligence the key to human consciousness?

12 November, 2024

"Our future is going to look like science fiction." Associate professor at IT University of Copenhagen, Paolo Burelli, uses artificial intelligence to approach a better understanding of the human brain and consciousness.

ITU researcher awarded Villum Synergy grant for qualitative data project

ITU researcher awarded Villum Synergy grant for qualitative data project

15 October, 2024

Associate Professor at IT University of Copenhagen, Anna Rogers, and Associate Professor Hjalmar Carlsen at University of Copenhagen have received a Villum Synergy grant from Villum Fonden to develop a new tool for conducting large-scale, high-quality qualitative interviews.

Contact us

Phone
+45 7218 5000
E-mail
itu@itu.dk

All contact information

Web Accessibility Statement

Find us

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
How to get here

Follow us

ITU Student /
Privacy /
EAN-nr. 5798000417878/
CVR-nr. 29 05 77 53 /
P-nummer 1005162959

This page is printed from https://en.itu.dk/Programmes/BSc-Programmes/Data-Science