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The two-year MSc programme in Games provides you with technical, theoretical and practical knowledge on how computer games work, how they are designed and how they socially impact us. You will work with some of the world’s leading games researchers, and you will have the opportunity to become a computer games creator yourself.
Playing can be a form of communication, of learning, of social interaction, as well as entertainment. The Games programme will give you insight into the medium and you will have the opportunity to create the games of the future.
The MSc in Games deals with computer games on both a theoretical and a practical level. You will study how to contribute to the development of a computer game and their cultural significance. You will also learn how to adapt games and playfulness to other domains. And you will work with new technologies, exploring their potential for games.
The programme has an international perspective and is taught in English.
The design track allows you to specialise in the field of game design and the design of playful and engaging experiences. The first semester teaches the basics of design processes, prototyping, user testing, as well as the cultural role of games. Additionally you will acquire basic programming skills, so you can communicate with developers more easily and create interactive prototypes on your own.
The specialisation begins on the second semester and goes deep into the design of playful experiences. In the third semester, you have a range of options, from joining DADIU to collaborating with a company on an individual project.
When you graduate as game designer, you will be able to develop ideas as well as collaborate on their realisation. In addition to the theoretical and methodical foundation, you will gain solid practical experience with project management and learn how to structure a design process. You will carry out user tests and use analytics to develop games that meet users’ demands and needs. You will be able to transform your ideas into products alone and in interdisciplinary groups.
See the curriculum for MSc in Games.
The mandatory content is distributed in following courses:
On your second semester you will begin your specialisation. See options below.
As a Games student, you can choose among the courses offered at the IT University across tracks and programmes to design your own profile. The course list offers descriptions of all courses offered at the IT University.
Do you have programming experience and do you want to create the game technologies of the future? The Game Technology track provides you with a solid theoretical background and practical experience with programming and game technologies.
In the first semester, you get an introduction to prototyping for games, analytics-driven production and game-specific programming. Learning about the cultural role of games gives you, among other things, a historical overview of games. In the Game Production in the second semester, you participate in an interdisciplinary group project where you develop a game together. The specialisation also starts in the second semester and leads from Data Mining to advance AI techniques. In the third semester, you can join DADIU to work on a large games production. You can also continue with your specialisation or work with a company on an individual project.
When you graduate as a Games Technology student, you are an experienced game programmer that can collaborate with other disciplines and explore new technologies.
The mandatory content is distributed on the following courses:
On your second semester, you will begin your specialisation.
Each track offers a particular specialisation for its students, and for the third semester you can choose whether you would instead prefer to apply for admission to the individual DADIU specialisation.
A specialisation module is a progressive course of studies consisting of three courses. Part 1 is a course (7.5 ECTS) and part 2 normally contains both a course and a project (15 ECTS). Part 3 of your specialisation aims at preparing you for your thesis (7.5 ECTS).
This specialisation teaches how to apply play design to a wide range of design challenges. From exploring new technologies to learning the scientific understanding of play theory, it provides a toolset and theoretical grounding for creating innovative interactive experiences.
The specialisation consists of these courses:
This specialisation aims at introducing students to different concepts, methods and algorithms within the area of Artificial Intelligence. They are all connected with and applicable in game production. We will focus on learning through games.
The additional purpose is to understand the design and the implementation of new AI techniques, which should be used for generating efficient intelligent ways of acting in games. We will also focus on how to use the newest AI algorithms to improve the gaming experience.
All Games students can apply for this specialisation.
DADIU (The Danish Academy of Digital, Interactive Entertainment) is a programme training students in making computer games. The programme is coordinated by the National Film School of Denmark and is a joint collaboration between universities and art schools in Denmark.
DADIU is an individual specialisation which means that students must apply for admission. DADIU is open for GAMES students at their 3rd semester and the programme is always conducted during the autumn semester.
Learn more about DADIU on their website.
»You have to really want to do games. It's not enough to play FIFA or Halo and think "I'll just nab a game design programme and make a big hit too". Believe me. Because there will be others who want it more than you and in Denmark gaming jobs don't grow on trees. Also; be versatile. You can learn something from both good and bad games, from the digital and the analogue world - and make sure you can prototype your ideas. We all have ideas, they don't count for much on their own.«
You have to really want to do games. It's not enough to play FIFA or Halo and think "I'll just nab a game design programme and make a big hit too". Believe me. Because there will be others who want it more than you and in Denmark gaming jobs don't grow on trees. Also; be versatile. You can learn something from both good and bad games, from the digital and the analogue world - and make sure you can prototype your ideas. We all have ideas, they don't count for much on their own.
»The ITU degree in games is pretty well known in Europe. It’s a two-year programme, which is rare, and a lot of important people in the industry have studied there. The programme goes into the academic part of games, and this was something I wanted. I thought if I was going to dedicate myself to this, I wanted to have a good framework, in combination with practice.«
The ITU degree in games is pretty well known in Europe. It’s a two-year programme, which is rare, and a lot of important people in the industry have studied there. The programme goes into the academic part of games, and this was something I wanted. I thought if I was going to dedicate myself to this, I wanted to have a good framework, in combination with practice.
The competencies you have acquired during your MSc in Games will enable you to seek an international career in the gaming industry. You will be equipped to work across a broad spectrum within the industry. For example as:
Your profile is also suited for a wide range of jobs in software houses, consultancies and public institutions as well as for entrepreneurship.
For example, if you choose the Game Technology track you will be qualified to apply for jobs e.g.:
Examples of positions you can be qualified for after graduating in the Game Design track include:
Additionally, independent of your track you will be able to work e.g. with:
It can be a professional boost and an advantage on your CV to do part of your studies at a foreign university. The IT University has exchange agreements with universities around the world, and to students with game development, game design and game critique as their core competence, we recommend:
The teaching methods include lectures, group projects and practicals. Your teachers will be some of the world’s foremost experts on computer games, mainly from Center for Computer Games Research.
The IT University has a close collaboration with the business community, and the programme is designed to give you the opportunity to collaborate with private companies. This means you will always be working with current challenges, and you will have an opportunity to make a network in the business community even before you graduate.
As a Games student, you will become part of a dynamic and creative environment. Many students find that their studies become a lifestyle. Lectures, teaching and workshops are only half of student life. The other half, the students create themselves.
Are you interested in studying at the IT University of Copenhagen, please contact The Study and Career Guidance.
Room 3D05 and 3D07
Rued Langgaards Vej 7
DK-2300 København S
Phone: +45 7218 5240
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