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The two-year MSc programme in Games provides you with technical and social science knowledge on how computer games work, how they are designed and how they socially impact us. You will work with some of the world’s leading games researchers, and you will have the opportunity to become a computer games expert yourself.
Computer games can be a form of communication, a learning tool, a means of social interaction and a rehabilitation aid. The Games programme will give you insight into the medium and you will have the opportunity to create the computer games of the future.
The MSc in Games deals with computer games on both a theoretical and a practical level. You will study the cultural significance of computer games, and how to contribute to the development of a computer game. You will also learn how to adapt the commercial potential of games to other communication and media domains.
The programme has an international perspective and is taught in English.
The design and theory track allows you to specialise in either the field of game design or within the theory and analysis of gaming. The first semester's curriculum is the same regardless of the specialisation you want. The specialisation begins on the second semester.
When you graduate as game designer, you will to able to develop ideas and manuscripts, design rules and develop user interfaces for different types of games. In addition to the theoretical and methodical foundation, you will gain solid practical experience with project management. You will learn to carry out user tests to develop games that meet users’ demands and needs, and you will be able to transform your ideas into fully fledged, functional products.
If you choose the theoretical and analytical specialisation you will get an insight into game production and the impact of games as cultural objects on society and people. You will be able to transform your theoretical knowledge into concrete objectives in the industry. This track of game analysis is theoretically founded and requires great analytical skills.
See the curriculum for MSc in Games.
The mandatory content is distributed on three courses:
Depending on which specialisation you choose ONE OF the following:
On your second semester you will begin your specialisation. See options below.
As a Games student, you can choose among the courses offered at the IT University across tracks and programmes to design your own profile. The course list offers descriptions of all courses offered at the IT University.
Do you have programming experience and do you want to create the game technologies of the future? The Game Technology track provides you with a solid theoretical background and practical experience with programming and game technologies.
Each track offers a particular specialisation for it's students, and for the third semester you can choose whether you would instead prefer to apply for admission to the individual DADIU specialisation.
A specialisation module is a progressive course of studies consisting of two courses. Part 1 is a course (7,5 ECTS) and part 2 normally contains both a course and a project (15 ECTS). Part 3 of your specialisation aims at preparing you for your thesis.
This specialistion aims at introducing students to different concepts, methods and algorithms within the area of Artificial Intelligence. They are all connected with and applicable in game production. We will focus on learning through games.
The additional purpose is to understand the design and the implementation of new AI techniques which should be used for generating efficient intelligent ways of acting in games. We will also focus on how you use the newest AI algorithms to improve the gaming experience.
The specialisation consists of these courses:
ALL GAMES students can apply for this specialisation.
DADIU (The Danish Academy of Digital, Interactive Entertainment) is a programme training students in making computer games. The programme is coordinated by the National Filmschool of Denmark and is a joint collaboration between universities and art schools in Denmark.
DADIU is an individual specialisation which means that students must apply for admission. DADIU is open for GAMES students at their 3rd semester and the programme is always conducted during the autumn semester.
Learn more about DADIU on their website.
»You have to really want to do games. It's not enough to play FIFA or Halo and think "I'll just nab a game design programme and make a big hit too". Believe me. Because there will be others who want it more than you and in Denmark gaming jobs don't grow on trees. Also; be versatile. You can learn something from both good and bad games, from the digital and the analogue world - and make sure you can prototype your ideas. We all have ideas, they don't count for much on their own.«
You have to really want to do games. It's not enough to play FIFA or Halo and think "I'll just nab a game design programme and make a big hit too". Believe me. Because there will be others who want it more than you and in Denmark gaming jobs don't grow on trees. Also; be versatile. You can learn something from both good and bad games, from the digital and the analogue world - and make sure you can prototype your ideas. We all have ideas, they don't count for much on their own.
»The ITU degree in games is pretty well known in Europe. It’s a two-year programme, which is rare, and a lot of important people in the industry have studied there. The programme goes into the academic part of games, and this was something I wanted. I thought if I was going to dedicate myself to this, I wanted to have a good framework, in combination with practice.«
The ITU degree in games is pretty well known in Europe. It’s a two-year programme, which is rare, and a lot of important people in the industry have studied there. The programme goes into the academic part of games, and this was something I wanted. I thought if I was going to dedicate myself to this, I wanted to have a good framework, in combination with practice.
The competencies you have acquired during your MSc in Games will enable you to seek an international career in the gaming industry. You will be equipped to work across a broad spectrum within the industry. For example as:
Your profile is also suited to a wide range of jobs in software houses, consultancies and public institutions as well as entrepreneurship.
If you are interested in applying for a PhD at the IT University please see here.
For example, if you choose the Game Technology track you will be qualified to apply for jobs e.g.:
Additionally, if you choose the Game Design track you will be able to work e.g. with:
It can be a professional boost and an advantage on your CV to do part of your studies at a foreign university. The IT University has exchange agreements with universities around the world, and to students with game development, game design and game critique as their core competence, we recommend:
The teaching methods include lectures, group projects and practicals. Your teachers will be some of the world’s foremost experts on computer games, mainly from Center for Computer Games Research.
The IT University has a close collaboration with the business community, and the programme is designed to give you the opportunity to collaborate with private companies. This means you will always be working with current challenges, and you will have an opportunity to make a network in the business community even before you graduate.
As a Games student, you will become part of a dynamic and creative environment. Many students find that their studies become a lifestyle. Lectures, teaching and workshops are only half of student life. The other half, the students create themselves.
Are you interested in studying at the IT University of Copenhagen, please contact The Study and Career Guidance.
Room 3D05 and 3D07
Rued Langgaards Vej 7
DK-2300 København S
Phone: +45 7218 5240
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